- OPENSHOT VIDEO EDITOR 2.0 FOR MAC
- OPENSHOT VIDEO EDITOR 2.0 INSTALL
- OPENSHOT VIDEO EDITOR 2.0 UPDATE
- OPENSHOT VIDEO EDITOR 2.0 SOFTWARE
OPENSHOT VIDEO EDITOR 2.0 SOFTWARE
Type and download NO MORE UPDATES? = The software hasn't been updated in over 2 years.
OPENSHOT VIDEO EDITOR 2.0 UPDATE
Version number / Beta version number / Update version number and when it whas released. Basically, it can error on those methods, and log the errors, but the project will still be saved successfully.Explanation: NEW SOFTWARE= New tool since your last visit NEW VERSION= New version since your last visit NEW REVIEW= New review since your last visit NEW VERSION= New version Latest version * Added more error logging around saving projects, and added some additional try/catch blocks around making paths relative, making paths absolute, and moving temp files. * Improved error handling and logging around loading QFont into QApplication. I'm seeing much faster performance with animation and dragging / dropping on the timeline. Just drop a single file from the sequence into the project files, and it will now prompt users if this is a image sequence or not. Also added some new translations (there were just a few). * Updating translations from, and manually fixing a few issues (such as missing %s placeholders in some languages). And, for files without an audio track, it allows the frame rate to be adjusted (useful for animations).
![openshot video editor 2.0 openshot video editor 2.0](http://lh6.ggpht.com/-ilAeKtuZQKA/U0pVM-c4V7I/AAAAAAABV6k/WZaMpLSUo1w/s1200/openshot-advanced-view.jpg)
It also allows the name, tags, and frame start/end to be modified for a file. * Added File Properties dialog, which display all known video/audio details about a file. It currently supports: Files, Tracks, Clips, and Transitions, with some properties being imported (such as animated fade in/out support, volume support, volume fade in/out support, transition up/down support). * Initial support for opening legacy 1.x OpenShot project files. * Adding 'cancel' prompt when quitting OpenShot (also ESC button now cancels). * Improved error handling on info.py: makedirs (where we create all the needed.
OPENSHOT VIDEO EDITOR 2.0 INSTALL
* Removing ImageMagick support from Mac build scripts, and added a new utility which fixes Qt5 rpaths on Mac (when you install the official downloaded version of Qt5). * Fixed some issues with Fullscreen toggle on Mac, which was causing the Quit option to become invisible in some languages (very strange issue). The build server integrates with github, slack, and amazon S3. * Also adding the initial version of a build server, to create daily builds of OpenShot for each platform. * Fixed cx_Freeze script to correctly freeze OpenShot on Linux (tested on Arch, Debian, Fedora, Gentoo, openSUSE, and Ubuntu). * Integrated Mac builds into the build-server.py * Integrated Windows into build-server.py, and fixed bug with "git pull" syntax. * Fixed issue where zoom was not being initialized correctly when a new project (or existing project) was opened. * Improving build-server.py to retry multiple times to upload new installers
![openshot video editor 2.0 openshot video editor 2.0](https://windows-cdn.softpedia.com/screenshots/OpenShot-Video-Editor_1.jpg)
Don't re-upload a file if it's been uploaded successfully already. * Improved build server: better file naming (combing libopenshot, libopenshot-audio, and openshot-qt GIT meta data). * Integrated Bzr syncing into build-server.py * More improvements to the build-server.py, made git-bzr sync conditional for linux, tweaked the file name again, and catch key signing errors from OS X. * Fixed git pull bug in build-server.py, and added log file support with slack (auto uploading the build logs / error logs) from the build-server.py The build server is in pretty good shape now, and it's running on all my dev machines (Windows, Mac, and Linux) * Fixing slack log file uploads to set the correct file type, and tweaking a few more things.
OPENSHOT VIDEO EDITOR 2.0 FOR MAC
* Fixed PATH on mac build script, so it works on cron, and fixed python3 PATH for mac on build-server.py. * Fixed windows line ending in log file for build-server.py, and added key signing errors to build log. We don't want to accidentaly upload a failed build. * Delete old builds if they fail for any reason (due to key signing issues, etc.). * Adding a git fetch -tags to the build-server, to correctly sync all remote tags (for file naming reasons) I also tested the top 50 languages, and fixed a few things in both these PO files, and launchpad (so it won't break on the next update).